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Set the room, then draft
Pick your league size, your seat in the order, how many rounds you want to rehearse, and how sensibly the rest of the room behaves. The other seats draft from average draft position — where players are actually going in real drafts this week — so the board thins out roughly the way it will on your draft night. Nothing here is saved to an account; your settings stay in this browser.
Available players
Type at least two letters to filter the board. Press Enter to jump to the first Draft button.
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Draft recap
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Field guide
What a mock draft can and cannot teach you
Field guide
What a mock draft can and cannot teach you
The opponents here are price-takers, not thinkers. Every other seat in this room drafts off average draft position — the pick number where a player is actually being taken across thousands of real drafts this week. That makes the board thin out in a realistic shape: the run on quarterbacks arrives when it usually arrives, tight ends dry up when they usually dry up, and the third round genuinely feels like the third round. What it cannot do is react to you. Nobody in this room notices you have four receivers and starts hoarding them, and nobody panics after a big injury. Treat the room as a stopwatch for the board, not as a set of rivals.
Chalk, Realistic and Chaotic are three different lessons. Chalk always takes the best remaining player by draft position, which shows you the earliest a player can realistically fall to you — useful for planning. Realistic picks with weighted randomness among the next few names, which is much closer to how a live room behaves and is the setting to use if you want honest reps. Chaotic widens that window a long way: it produces the ugly draft, where someone takes a kicker in the ninth round and a name you had circled for the sixth is gone in the fourth. Run one of each before your real draft and you will have seen both ends of your range.
Value and Reach are a market check, not a grade on your football brain. Each pick is compared against where that player sits in live market values — the order the trade market puts players in. If a player the market ranks twelve or more spots higher than your pick number is still there, we call it value; twelve or more the other way is a reach. Reaching for a player you believe in is a legitimate strategy, and the tag has no idea about your league's scoring quirks or your own reads. Kickers and defenses are not priced by the trade market at all, so those picks are left untagged rather than given an invented number. Definitions live on the methodology page.